2020
September
August
July
June
May
April
March
February
January


2019
December
November
October
September
August
July
June
May
April
March
February
January


2018
November
October
September
May
March


2017
November
September


All Episodes
Archives
Now displaying: May, 2019

Commander Social is a podcast about the Magic: the Gathering variant, Commander! Your hosts Ryan, and Zack attempt to entertain you with interesting anecdotes about the game of Magic, including their experience running a Commander league.

Check Us Out on Youtube at https://www.youtube.com/commandersocial

Instagram: https://www.instagram.com/commandersocial/

Contact us on Twitter @commandersocial
Ryan - @greenegeek
Zack - @z4ck38

Email: cast@commandersocial.com

May 28, 2019
  1. Thanks
    1. Mike Condon for the music and editing
    2. Thanks to our Intern, TH Elliot
    1. @MTG_Arena - 10:28
    2. @MothershipGames - 10:28
    3. @JasonEAlt - 22:18
    4. @snoobic - 22:45
    5. @edhrec - 29:19
    6. @dpkrausejr - 55:45
    7. @queervidual - 55:45
  2. Ep 99 Community Spotlight:
    1. 602.5a (Read main rule first, 602.5)
  3. Commander Rules!
    1. Define: Saltiness
    2. Let’s be honest: Everyone gets Salty sometimes, it’s nearly impossible to avoid. But maybe by investigating the way we feel, we can get salty less often, and perhaps handle the times when we do get salty, a little better?
      1. Saltiness might be different for different people
    3. What makes Ryan and Zack Salty?
    4. If you think about, with a base 25% chance to win a game, cards that are making you lose the game, shouldn’t produce as much salt as they do
      1. Remind ourselves that we are playing a GAME and that it’s supposed to be fun!
      2. Take a moment to think about your mood. Is there something going on in your life that is making you more prone to getting salty? Maybe now is not the time to get into a competitive situation
      3. Run more answers
      4. Not take things personally.
      5. Realize if someone is acting different than they normally do, and if so, some of your normal behaviors might be perceived differently, so dial it back a bit?
      6. Have the talk to prevent saltiness
        1. Ryan - Often times I like to play a mono-red (or more of my just-for-fun decks). I go into the game not planning to win. I still play to win, but I don’t have the expectation of winning, so I usually don’t get salty
      7. Focus on  having fun as much as winning
    5. What can we do about getting Salty? Are we getting salty more often than we should?
      1. Do you win more than 25% of the games?
      2. Do you often times find people groaning when you play specific cards?
      3. Are people not wanting to play with you?
      4. Are you a sore winner or loser?
    6. We like to turn the focus inwards, so we want to ask “Do we sometimes behave in a way that could contribute to other’s Salinity levels?
      1. Disclaimer: We don’t play against much MLD in our meta, so none of that made our lists
        1. https://edhrec.com/top/salt
      2. Also, EDHRec has a list of Salty cards, check it out here:
        1. secret
      3. Zack
        1. secret
      4. Ryan
    7. Ryan and Zack’s Top 8 Cards that make them want to be salty.
    8. Summary. This is a great game, with an amazing community, let’s all try to make it a little better, and get Salty less often, and try to be more understanding when people we play with get Salty.
  4. Main Topic - Salt in Commander
    1. You can check us out at brotherswarcast.com
    2. YouTube - https://www.youtube.com/c/BrothersWarPodcast
      1. Group
      2. https://www.facebook.com/groups/brotherswarcast/
      3. Official Page:
      4. https://www.facebook.com/brotherswarcast/
    3. Facebook -
    4. You can email us directly at mail@brotherswarcast.com
    5. On twitter @brotherswarcast
      1. twitch.tv/greenegeek
    6. Ryan individually @greenegeek
    7. Zack individually @z4ck38
  5. Contact Info
May 21, 2019
  1. Thanks
    1. Mike Condon for the music and editing
    1. @Marshall_LR, @lsv - 6:42, 21:34, 33:23
    2. @ChannelFireball - 21:34,33:23
    3. @karsten_frank - 21:34
    4. @MothershipGames - 33:19
    5. @MTG_Arena - 58:32
  2. Ep 98 Community Spotlight:
    1. Talk about Big Jon winning, narrowly
  3. League Update:
    1. Explain what draft is
      1. Get 3 sealed boosters booster
      2. Pack 1, Open pack, select a card, pass the remaining cards to your left
      3. Pack 2 same, but pass to the right
      4. Pack 3, same, pass to the left again
    2. Crack-a-pack
      1. It’s a great way to get new cards (Value!)
      2. It’s a way to get entertainment value out of opening booster packs
        1. It’s hard to keep in mind all of the cards you have drafted so far
        2. Have to keep in mind curve considerations
        3. Have to remember which color cards you have already drafted
        4. Figuring out which colors/color pairs are open
        5. You can actually feel pretty mentally drained after doing an entire draft
      3. Drafting feels very skill intensive
        1. Go into detail here, about puzzle solving
        2. How this is similar to Commander (No two games are the same)
      4. Novel gameplay situations happen
    3. Explain why we like draft
      1. Mention that in the past, you would draft more than 1 set at a time
        1. Morph! (Even 3 color morphs)
        2. Outlast
        3. Good Mana fixing (oh the joy of opening a fetch land!)
        4. Really powerful cards (because they were 3 color)
        5. Prowess
      2. Triple Khans of Tarkir
        1. Easily forced u/b or b/w
        2. Ingest mill
        3. Awaken - lands into creatures
      3. Triple Battle for Zendikar
        1. Investigate (Clues!)
          1. Ulvenwald Mysteries (2G - Enchantment when a non-token creature dies, investigate, when you sac a clue, make a 1/1 human token)
        2. Madness
        3. Flip cards (Werewolves)
        4. Delirium (And self mill to go along with it)
      4. Shadows Over Innistrad
        1. Was so awesome because it encouraged bluffing, and made for this excellent tension. Example:
          1. Tap: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
        2. Sparksmith - 1R - 1/1
        3. Battering Craghorn - Morph: 1RR - 3/1 First Strike
          1. Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.
        4. Skirk Commando - Morph: 2R - 2/1
      5. Onslaught
    4. Favorite draft formats of the past
      1. Ryan is definitely guilty of this some, and it feels kinda good when you are able to “Get Away with it” and still win the draft (Free value)
      2. Zack does it...
    5. How do we feel about rare drafting?
      1. In General
        1. Drafted at Mothership on Wednesday
          1. War of the Spark draft is really Fun!
            1. U/B
            2. Davriel, Rogue Shadowmage was really good
            3. Bond of Insight (3U sorc, each player mills 4, return up to 2 instant/sorcery)
            4. Angrath
            5. Blast Zone
            6. Opponent cast Honor the God-Pharaoh (2R, sorc, discard a card, draw two cards. Amass 1)
          2. Ryan drafted this:
            1. Fblthp Story Narset’s reversal
            2. Neoform
            3. Ashiok’s Skulker
            4. Kiora
            5. Mowu + teferi’s time twist
          3. Zack drafted this:
      2. In Person
        1. MTGA is really great.
        2. It’s super convenient
        3. You don’t have to dedicate a full night, all at once
        4. Drafting against bots feels kinda bad, but it does tie in to that convenience factor
      3. Online
    6. Drafting online vs in person
    7. Summary: Drafting is super fun! And, if you have a local game store, and have never tried it, you totally should!
  4. Contact Info
    1. You can check us out at brotherswarcast.com
    2. YouTube - https://www.youtube.com/c/BrothersWarPodcast
      1. Group
      2. https://www.facebook.com/groups/brotherswarcast/
      3. Official Page:
      4. https://www.facebook.com/brotherswarcast/
    3. Facebook -
    4. You can email us directly at mail@brotherswarcast.com
    5. On twitter @brotherswarcast
      1. twitch.tv/greenegeek
    6. Ryan individually @greenegeek
    7. Zack individually @z4ck38
May 14, 2019
  1. Thanks
    1. Mike Condon for the music and editing
    1. @Greg_Weisman - 10:50
    2. @Marshall_LR - 16:25
    3. @CMDRCentral_Max - 27:50
    4. @BrainstormBrew - 29:53
  2. Ep 97 Community Spotlight:
    1. Link to Forum Post: http://mtgcommander.net/Forum/viewtopic.php?f=1&t=19104
    2. New rule 0
  3. Sub-topic: Update to the Commander Rules

 

  • Rule 0: These are the official rules of Commander. Local groups are welcome to modify them as they see fit. If you’d like an exception to these rules, especially in an unfamiliar environment, please get the approval of the other players before the game begins.

 

  1. Rule 13 reworded

 

  • Abilities which bring card(s) you own from outside the game into the game (such as Wishes; Spawnsire of Ulamog; Karn, the Great Creator) do not function in Commander.

 

  1. COMMANDER RULES!
    1. Explain how the segment works
      1. 301.5b
    2. We generated a random rule, and here it is:
  2. Sub-topic: The book
    1. Getting in a ton of drafts, and it’s a really fun Draft format
    2. Limited Resources Common and Uncommon set review: http://lrcast.com/limited-resources-488-war-of-the-spark-set-review-common-and-uncomon/
  3. Sub-topic: Playing #MTGWAR on #MTGA
    1. Explain how it’s gonna work.
    2. http://quizland.com/f2quiz.mv?f161+NOMUSIC
    3. Pause to grade
    4. How did we do? Go over correct answers
  4. Main Topic - Quiz Time
    1. You can check us out at brotherswarcast.com
    2. YouTube - https://www.youtube.com/c/BrothersWarPodcast
      1. Group
      2. https://www.facebook.com/groups/brotherswarcast/
      3. Official Page:
      4. https://www.facebook.com/brotherswarcast/
    3. Facebook -
    4. You can email us directly at mail@brotherswarcast.com
    5. On twitter @brotherswarcast
      1. twitch.tv/greenegeek
    6. Ryan individually @greenegeek
    7. Zack individually @z4ck38
  5. Contact Info
May 7, 2019
  1. Thanks
    1. Mike Condon for the music and editing
    1. @CMDRCentral_Max - 51:17
  2. Ep 96 Community Spotlight:
    1. Ryan played in 2 sealed leagues
    2. Overall thoughts on the sealed format.
  3. Sub-Topic: #MTGWAR on Arena
    1. Deck thesis:
      1. All the Tezzerets! (well, most of them) Lots of artifacts. Hidden commander: Tezzeret, Master of the Bridge
      2. Actual Commander: Sharuum, the Hegemon
        1. https://mtg.gamepedia.com/Tezzeret
      3. Vorthos stuff here
      4. Because Tezzeret is evil, we are gonna make this evil combo-y
      5. Full Deck List: https://archidekt.com/decks/69903#Tezzeret_Tribal
        1. Lands: 38
          1. Karn’s Bastion
          2. Inventor’s Fair
          3. Artifact Lands x4
          1. Tezzeret, Master of the Bridge
          2. 5 Colorless Planeswalkers
            1. Tezzeret the Seeker
            2. Tezzeret, Agent of Bolas
            3. Tezzeret, Artifice Master
            4. Tezzeret, Cruel Machinist
            5. Tezzeret, Master of Metal
          3. Other Tezzeret’s
        2. Planeswalkers: 11
          1. Contagion Engine
          2. Paradox Engine
          3. Planar Bridge
          4. The Chain Veil
        3. Artifacts: 22 (28 total, with creatures, lands and Commander)
          1. Swords to Plowshares
          2. Path to Exile
          3. Utter End
          4. Anguished Unmaking
        4. Removal: 6
          1. General statement: We want these because they don’t kill Planeswalkers
        5. Board Wipes: 4
          1. Pact of Negation
        6. Countermagic: 3
          1. Call the Gatewatch
          2. Arena Rector
          3. Djeru, with Eyes Open
          4. Ignite the Beacon
          5. Demonic Tutor
        7. Ways to find Tez: 5
          1. Deepglow Skate
          2. Smothering Tithe
          3. Revel in Riches
          4. Inexorable Tithe
          5. Flux Channeler
        8. Flex: 10
      6. Slot break down:
      1. Infinite Mana combos:
        1. Rings of Brighthearth + Basalt Monolith + 2 mana,
        2. Thopter Foundry + Ashnod's Altar + Sword of the Meek + 1 mana
        3. Thopter Foundry + Krark-Clan Ironworks + Sword of the Meek + any artifact to sac for mana.
        1. Sensei's Divining Top + Rings of Brighthearth + any infinite mana combo
      2. Infinite card draw:
        1. Sharuum the Hegemon + Phyrexian Metamorph + Disciple of the Vault
        2. Sharuum the Hegemon + Sculpting Steel + Disciple of the Vault
        3. Sharuum the Hegemon + Phyrexian Metamorph + Bitter Ordeal
        4. Sharuum the Hegemon + Sculpting Steel + Bitter Ordeal
      3. Win Combos:
        1. Time Sieve + Thopter Foundry + Sword of the Meek + 4 mana
      4. Infinite Turns
        1. Karn, the Great Creator + Mycosynth Lattice
        2. Mycosynth Lattice + Darksteel Forge + Nevinyrral’s Disk
      5. Stax
    2. C-C-C-Combos
  4. Main Topic - Tezzeret Tribal
    1. You can check us out at brotherswarcast.com
    2. YouTube - https://www.youtube.com/c/BrothersWarPodcast
      1. Group
      2. https://www.facebook.com/groups/brotherswarcast/
      3. Official Page:
      4. https://www.facebook.com/brotherswarcast/
    3. Facebook -
    4. You can email us directly at mail@brotherswarcast.com
    5. On twitter @brotherswarcast
      1. twitch.tv/greenegeek
    6. Ryan individually @greenegeek
    7. Zack individually @z4ck38
  5. Contact Info
1